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+ | Mines are the cornerstone of the economy in Resources. They allow you to gather raw materials that can either be sold, or refined into other products. The Mines tab allows you to view a list of all mines that you own and repair, upgrade, or demolish them.<br /> |
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− | Mines must be maintained, because their quality and performance decays every day (4% per Day). The decay is continually, not every 24h. |
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+ | ==Placing Mines== |
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− | As soon as the condition drops below 20%, the mine gets demolished. |
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+ | Mines are placed from the [[Scan]] tab. The price to place a mine is dependent on a number of factors, such as the type of mine, your current [[Tech Center]] level, and your total number of mines. |
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− | The risk of mine accidents increases the more poorly you maintain your mines. |
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+ | That means the price of a new clay mine will be 2,000,000 at 50 mines, 2,500,000 at 75 mines, and so on. |
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− | So if you have 50 Mines, your next Clay Mine will cost 2,000,000 instead of 1,000,000, if you have 75 it will cost 2,500,000 and so on. |
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The number of mines also affects your scan cost, which is modified by your [[Tech Center]]. |
The number of mines also affects your scan cost, which is modified by your [[Tech Center]]. |
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+ | {| class="article-table mw-collapsible" |
!Type |
!Type |
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− | !Available |
+ | !Level Available |
!Maximum Performance |
!Maximum Performance |
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(Units/hour at 100%) |
(Units/hour at 100%) |
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|2,000,000,000 |
|2,000,000,000 |
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+ | ==Maintenance== |
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+ | Mines must be maintained, because their condition steadily decreases by 4% over the course of each day. This leads to a decrease in the productivity of the mine, and poses a higher risk for [[Mine Accidents]] and [[Plagues]]. |
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+ | Mines that are not maintained for long periods of time will eventually be demolished once their condition drops below 20% |
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+ | Mines can be repaired in a few different ways. The simplest way is a "Boss in Range" maintenance. You can perform a Boss in Range maintenance as long as you are within 100 meters of the mine. This will allow you to fully repair your mine at no cost. Another method of repair involves the use of maintenance kits. Maintenance kits are found in lost cargo containers that can be recovered in the Scan tab. One maintenance kit fully repairs a mine, but is destroyed in the process. The final method of repair involves hiring experts. Experts can be hired to repair a mine individually, or a team of experts can be hired for a much higher price to repair all of your mines at once.<br /> |
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+ | ==Tips and Tricks== |
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+ | *Removing low quality mines as you progress in level will save you a lot of cash on maitenance in the long run. |
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+ | *Using only one type of Tech-Upgrade will only boost a mine up to a factor of 5.0, rather than the max of 5.05. You can find a great table for Tech-Upgrade combos [http://r.jakumo.org/r/upgrades.php here.] |
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+ | [[Category:User Interface]] |
Revision as of 03:41, 5 January 2016
Mines are the cornerstone of the economy in Resources. They allow you to gather raw materials that can either be sold, or refined into other products. The Mines tab allows you to view a list of all mines that you own and repair, upgrade, or demolish them.
Placing Mines
Mines are placed from the Scan tab. The price to place a mine is dependent on a number of factors, such as the type of mine, your current Tech Center level, and your total number of mines.
Formula for Mine Cost: [Base Cost] * (1 + [Total number of mines]/50)
That means the price of a new clay mine will be 2,000,000 at 50 mines, 2,500,000 at 75 mines, and so on.
The number of mines also affects your scan cost, which is modified by your Tech Center.
Type | Level Available | Maximum Performance
(Units/hour at 100%) |
Deposit Density | Base Cost |
---|---|---|---|---|
Clay | 1 | 1530 | ~95% | 1,000,000 |
Limestone | 2 | 510 | ~96% | 2,500,000 |
Gravel | 3 | 542 | ~95% | 5,000,000 |
Coal | 4 | 510 | ~52% | 50,000,000 |
Iron Ore | 4 | 382.5 | ~48% | 10,000,000 |
Crude Oil | 5 | 306 | ~22% | 100,000,000 |
Quartz Sand | 7 | 765 | ~35% | 200,000,000 |
Chalcopyrite | 9 | 408 | ~39% | 400,000,000 |
Bauxite | 11 | 306 | ~43% | 600,000,000 |
Lithium Ore | 15 | 2040 | ~30% | 800,000,000 |
Ilmenite | 20 | 280.5 | ~42% | 1,000,000,000 |
Silver Ore | 33 | 637.5 | ~17% | 1,250,000,000 |
Gold Ore | 38 | 2040 | ~5% | 1,500,000,000 |
Rough Diamonds | 48 | 1275 | ~3% | 2,000,000,000 |
Maintenance
Mines must be maintained, because their condition steadily decreases by 4% over the course of each day. This leads to a decrease in the productivity of the mine, and poses a higher risk for Mine Accidents and Plagues.
Mines that are not maintained for long periods of time will eventually be demolished once their condition drops below 20%
Mines can be repaired in a few different ways. The simplest way is a "Boss in Range" maintenance. You can perform a Boss in Range maintenance as long as you are within 100 meters of the mine. This will allow you to fully repair your mine at no cost. Another method of repair involves the use of maintenance kits. Maintenance kits are found in lost cargo containers that can be recovered in the Scan tab. One maintenance kit fully repairs a mine, but is destroyed in the process. The final method of repair involves hiring experts. Experts can be hired to repair a mine individually, or a team of experts can be hired for a much higher price to repair all of your mines at once.
Tips and Tricks
- In the Mine tab, to quickly perform a Boss in Range maintenance, simply long-press anywhere on the mine when the distance indicator turns green.
- The performance of a mine can be boosted with Tech-Upgrades by up to a factor of 5.05, and with your Headquarters by a factor of up to 10.
- Removing low quality mines as you progress in level will save you a lot of cash on maitenance in the long run.
- Using only one type of Tech-Upgrade will only boost a mine up to a factor of 5.0, rather than the max of 5.05. You can find a great table for Tech-Upgrade combos here.
Official Info: http://www.resources-game.ch/en/infos-zum-spiel/benutzerobeflaeche/foerderanlage