No edit summary Tags: apiedit mobileedit |
(3 Mission Rewards:
need Clay, need Medical Technology, Time is money) Tags: Visual edit apiedit |
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− | Missions were added in version 1.4.7 |
+ | Missions were added in version 1.4.7 (slightly modificated 2016-02-25) |
Missions are scaled based on a player's level and other unspecified in-game actions. Therefore the requirements and the rewards are variable for each player. (denoted in the table below as <x>) |
Missions are scaled based on a player's level and other unspecified in-game actions. Therefore the requirements and the rewards are variable for each player. (denoted in the table below as <x>) |
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|Trigger <x> instant productions |
|Trigger <x> instant productions |
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|6 days |
|6 days |
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− | |<x> |
+ | |<x> ct Rough Diamonds |
|Every 14 days |
|Every 14 days |
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|??? |
|??? |
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Line 110: | Line 110: | ||
|Sell <x> m<sup>3</sup> clay |
|Sell <x> m<sup>3</sup> clay |
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|1 day |
|1 day |
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− | |<x> |
+ | |<x> Tech Upgrade 1 |
|Every 5 days |
|Every 5 days |
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|??? |
|??? |
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Line 131: | Line 131: | ||
|Sell <x> m<sup>3</sup> Medical Technology |
|Sell <x> m<sup>3</sup> Medical Technology |
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|1 day |
|1 day |
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− | |<x> |
+ | |<x> m³ Steel |
|Every 5 days |
|Every 5 days |
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|??? |
|??? |
Revision as of 07:33, 26 February 2016
Missions were added in version 1.4.7 (slightly modificated 2016-02-25)
Missions are scaled based on a player's level and other unspecified in-game actions. Therefore the requirements and the rewards are variable for each player. (denoted in the table below as <x>)
Missions will give a small Cargo Rain upon completion.
Penalties for mission failure are modified by the Law Firm
List of missions:
Title | Requirements | Deadline | Reward | Level Available | |
---|---|---|---|---|---|
Agressor | Attack and win <x> times | 7 days | <x> units Private Army | Every 28 days | ??? |
Bob the builder | Build <x> mines | 4 days | <x> pcs Tech Upgrade 4 | Every 7 days | ??? |
Stinginess is awesome! | Perform <x> free (='boss in range') maintenances | 7 days | <x> pcs Maintenance Kit | Every 7 days | ??? |
Collectoritis | Collect <x> crates | 7 days | <x> pcs Tech Upgrade 3 | Every 7 days | ??? |
Time is Money | Trigger <x> instant productions | 6 days | <x> ct Rough Diamonds | Every 14 days | ??? |
Scan junkie | Scan for deposits <x> times | 7 days | <x> pcs Scan Drones | Every 2 days | ??? |
Pimp my Mine | Use <x> Tech Upgrades on mines | 7 days | <x> pcs Tech Upgrade 3 | Every 7 days | ??? |
Pimp my Factory | Upgrade <x> factories | 5 days | <x> Credits | Every 5 days | ??? |
Warehouse Boss | Upgrade <x> warehouses | 4 days | <x> m3 Waste Glass | Every 14 days | ??? |
Who let the dogs out? | Train <x> watchdogs | 7 days | <x> units Private Army | Every 28 days | ??? |
Paranoia? | Assign <x> units to defend mines | 7 days | <x> units Elite Force | Every 14 days | ??? |
Lord of the missions | Finish <x> quests | 10 days | <x> pcs Maintenance Kit | Every 7 days | ??? |
From old make new | Recycle <x> units | 5 days | <x> m3 Plastic Scrap | Every 14 days | ??? |
Need Clay! | Sell <x> m3 clay | 1 day | <x> Tech Upgrade 1 | Every 5 days | ??? |
Need copper! | Sell <x> m3 copper | 2 days | <x> m3 Scrap Metal | Every 5 days | ??? |
Need more insecticides! | Sell <x> m3 insecticides | 1 day | <x> pcs Old Tires | Every 5 days | ??? |
Need Medical Technology! | Sell <x> m3 Medical Technology | 1 day | <x> m³ Steel | Every 5 days | ??? |
Pretty Batteries | Sell <x> m3 Batteries | 2 days | <x> ct Rough Diamonds | Every 5 days | 50 |
Service | Repair <x> foreign mines | 3 Days | <x> Credits | Every 1 days | ??? |
Wanderer | Walk a distance of <x>m [Resources must be open] | 8 Days | <x> Credits | Every 1 days | ??? |
Consolation money | Suffer an outbreak | 3 Days | <x> Credits | Every 0 days | ??? |
Insurance | Suffer a mine accident | 3 Days | <x> Credits | Every 0 days | ??? |